1D and 2D Flow Routing on a Terrain

09/17/2020
by   Aaron Lowe, et al.
0

An important problem in terrain analysis is modeling how water flows across a terrain creating floods by forming channels and filling depressions. In this paper we study a number of flow-query related problems: Given a terrain Σ, represented as a triangulated xy-monotone surface with n vertices, a rain distribution R which may vary over time, determine how much water is flowing over a given edge as a function of time. We develop internal-memory as well as I/O-efficient algorithms for flow queries. This paper contains four main results: (i) We present an internal-memory algorithm that preprocesses Σ into a linear-size data structure that for a (possibly time varying) rain distribution R can return the flow-rate functions of all edges of Σ in O(ρ k+|ϕ| log n) time, where ρ is the number of sinks in Σ, k is the number of times the rain distribution changes, and |ϕ| is the total complexity of the flow-rate functions that have non-zero values; (ii) We also present an I/O-efficient algorithm for preprocessing Σ into a linear-size data structure so that for a rain distribution R, it can compute the flow-rate function of all edges using O(Sort(|ϕ|)) I/Os and O(|ϕ| log |ϕ|) internal computation time. (iii) Σ can be preprocessed into a linear-size data structure so that for a given rain distribution R, the flow-rate function of an edge (q,r) ∈Σ under the single-flow direction (SFD) model can be computed more efficiently. (iv) We present an algorithm for computing the two-dimensional channel along which water flows using Manning's equation; a widely used empirical equation that relates the flow-rate of water in an open channel to the geometry of the channel along with the height of water in the channel.

READ FULL TEXT

Please sign up or login with your details

Forgot password? Click here to reset