Bayes-ToMoP: A Fast Detection and Best Response Algorithm Towards Sophisticated Opponents
Multiagent algorithms often aim to accurately predict the behaviors of other agents and find a best response during interactions accordingly. Previous works usually assume an opponent uses a stationary strategy or randomly switches among several stationary ones. However, in practice, an opponent may exhibit more sophisticated behaviors by adopting more advanced strategies, e.g., using a bayesian reasoning strategy. This paper presents a novel algorithm called Bayes-ToMoP which can efficiently detect and handle opponents using either stationary or higher-level reasoning strategies. Bayes-ToMoP also supports the detection of previous unseen policies and learning a best response policy accordingly. Deep Bayes-ToMoP is proposed by extending Bayes-ToMoP with DRL techniques. Experimental results show both Bayes-ToMoP and deep Bayes-ToMoP outperform the state-of-the-art approaches when faced with different types of opponents in two-agent competitive games.
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