Lucid Dreaming for Experience Replay: Refreshing Past States with the Current Policy
Experience replay (ER) improves the data efficiency of off-policy reinforcement learning (RL) algorithms by allowing an agent to store and reuse its past experiences in a replay buffer. While many techniques have been proposed to enhance ER by biasing how experiences are sampled from the buffer, thus far they have not considered strategies for refreshing experiences inside the buffer. In this work, we introduce Lucid Dreaming for Experience Replay (LiDER), a conceptually new framework that allows replay experiences to be refreshed by leveraging the agent's current policy. LiDER 1) moves an agent back to a past state; 2) lets the agent try following its current policy to execute different actions—as if the agent were "dreaming" about the past, but is aware of the situation and can control the dream to encounter new experiences; and 3) stores and reuses the new experience if it turned out better than what the agent previously experienced, i.e., to refresh its memories. LiDER is designed to be easily incorporated into off-policy, multi-worker RL algorithms that use ER; we present in this work a case study of applying LiDER to an actor-critic based algorithm. Results show LiDER consistently improves performance over the baseline in four Atari 2600 games. Our open-source implementation of LiDER and the data used to generate all plots in this paper are available at github.com/duyunshu/lucid-dreaming-for-exp-replay.
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