OpenSpiel: A Framework for Reinforcement Learning in Games

08/26/2019
∙
by   Marc Lanctot, et al.
∙
12
∙

OpenSpiel is a collection of environments and algorithms for research in general reinforcement learning and search/planning in games. OpenSpiel supports n-player (single- and multi- agent) zero-sum, cooperative and general-sum, one-shot and sequential, strictly turn-taking and simultaneous-move, perfect and imperfect information games, as well as traditional multiagent environments such as (partially- and fully observable) grid worlds and social dilemmas. OpenSpiel also includes tools to analyze learning dynamics and other common evaluation metrics. This document serves both as an overview of the code base and an introduction to the terminology, core concepts, and algorithms across the fields of reinforcement learning, computational game theory, and search.

READ FULL TEXT

Please sign up or login with your details

Continue with:
Or login with email
Enter Password
Re-enter Password

Forgot password? Click here to reset
Success!
Error Icon An error occurred

Sign in with Google

×

Use your Google Account to sign in to DeepAI

×
Pro

Consider DeepAI Pro

Subscribe to DeepAI Pro
DeepAI Pro
Provides a limited generation allowance each month. When exceeded, you are charged overage rates available at deepai.org/pricing. Also includes an ad-free experience and API access. Renews automatically until canceled. Non-refundable.
Subtotal
Total due today

Payment

Add DeepAI credits
DeepAI credits
One-time purchase. Credits are added to your wallet after payment.
Subtotal
Total due today

Payment