Optimal Ball Recycling

07/04/2018
by   Michael A. Bender, et al.
0

Balls-and-bins games have been a wildly successful tool for modeling load balancing problems. In this paper, we study a new scenario, which we call the ball recycling game, defined as follows: Throw m balls into n bins i.i.d. according to a given probability distribution p. Then, at each time step, pick a non-empty bin and recycle its balls: take the balls from the selected bin and re-throw them according to p. This balls-and-bins game closely models memory-access heuristics in databases. The goal is to have a bin-picking method that maximizes the recycling rate, defined to be the expected number of balls recycled per step in the stationary distribution. We study two natural strategies for ball recycling: Fullest Bin, which greedily picks the bin with the maximum number of balls, and Random Ball, which picks a ball at random and recycles its bin. We show that for general p, Random Ball is O(1)-optimal, whereas Fullest Bin can be pessimal. However, when p = u, the uniform distribution, Fullest Bin is optimal to within an additive constant.

READ FULL TEXT

Please sign up or login with your details

Forgot password? Click here to reset

Sign in with Google

×

Use your Google Account to sign in to DeepAI

×

Consider DeepAI Pro