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      12/29/2010
    Learning a Representation of a Believable Virtual Character's Environment with an Imitation Algorithm
In video games, virtual characters' decision systems often use a simplif...
          
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      09/02/2010
    Automatable Evaluation Method Oriented toward Behaviour Believability for Video Games
Classic evaluation methods of believable agents are time-consuming becau...
          
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      09/02/2010
     
            