We study information aggregation in networks when agents interact to lea...
We investigate a combinatorial optimization problem that involves patrol...
An embedding is a mapping from a set of nodes of a network into a real v...
The semi-random graph process is a single player game in which the playe...
The semi-random graph process is a single player game in which the playe...
We study a variant of the widely popular, fast and often used “family” o...
The Artificial Benchmark for Community Detection graph (ABCD) is a rando...
The Artificial Benchmark for Community Detection (ABCD) graph is a recen...
Given a graph G=(V,E) on n vertices and an assignment of colours to its
...
The semi-random graph process is a single player game in which the playe...
In this paper, we investigate properties and performance of synthetic ra...
We investigate two types of query games played on a graph, pair queries ...
The Artificial Benchmark for Community Detection (ABCD) graph is a rando...
This survey draws a broad-stroke, panoramic picture of the State of the ...
Graph embedding is a transformation of nodes of a network into a set of
...
We study a primitive vehicle routing-type problem in which a fleet of nu...
Graph embedding is a transformation of nodes of a graph into a set of
ve...
We study p-Faulty Search, a variant of the classic cow-path optimization...
Real-world complex networks are usually being modeled as graphs. The con...