We extend the motion-planning-through-gadgets framework to several new
s...
We analyze the computational complexity of basic reconfiguration problem...
We analyze the puzzle video game This Game Is Not Going To Load Itself, ...
Consider an agent traversing a graph of "gadgets", each with local state...
We show that several classes of polyhedra are joined by a sequence of O(...
We prove that Strings-and-Coins – the combinatorial two-player game
gene...
Given a set of point sites, a sona drawing is a single closed curve, dis...
We prove PSPACE-completeness of all but one problem in a large space of
...
A door gadget has two states and three tunnels that can be traversed by ...